VANILLA MODIFIERS
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Advanced Logic | |
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Cost | |
Produces | |
Upkeep |
Aesthetic Wonder | |
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Specimens Produces |
Agenda | |
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Gestalt | |
Other |
Alloys | |
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Cost | |
Produces | |
Upkeep |
Army | |
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Attack | |
Build | |
Damage | |
Defense | |
Misc | |
Morale | |
Upkeep |
Astral Rift | |
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Difficulty |
Astral Threads | |
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Cost | |
Produces | |
Upkeep |
AutoMod | |
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Monthly |
The Beholder | |
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Energy |
Branch Office | |
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Criminal Syndicate Value | |
Value |
Building | |
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Betharian Power Plant | |
Crystal Mines | |
Gas Extractors | |
Maximum | |
Mote Harvesting Traps | |
Xeno Zoo |
Catapult | |
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Range | |
Spread |
Colony | |
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Start Number Pops |
Command Limit | |
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Command Limit |
component | |
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Lifesteal |
Consecrated World | |
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Consecrated World |
Consumer Goods | |
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Cost | |
Produces | |
Upkeep |
Cosmogenesis | |
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World Max Buildings |
Cost Of Freedom | |
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Cost Of Freedom |
Council | |
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Agenda Finishing Effect Duration | |
Agenda Progress Speed | |
In Tatters | |
Position Exp Gain | |
Skill |
Country | |
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Rejuvenation |
Country | |
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Admin Capacity | |
Ascension Perks | |
Astral Rift | |
Organic Trust Cap | |
Research Speed |
Country | |
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Border | |
Capture Amount | |
Capture Chance | |
Emigration Push | |
Misc |
Country | |
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Edict Capacity | |
Edict Cost | |
Edict Fund | |
Edict Length |
Country | |
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Strategic Resource Nanoactuator | |
Strategic Resource Nanocrystal | |
Strategic Resource Nanodust | |
Strategic Resource Nanoscale |
Country | |
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General Capacity | |
Leader Capacity | |
Leader Pool Size | |
Official Capacity | |
Scientist Capacity |
Country | |
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Election Cost | |
Envoys | |
External Leader Pool Size | |
Faction Influence | |
Federation Fleet Contribution Discount | |
Federation Fleet Naval Capacity Contribution | |
Government Civic Points | |
Hostile Claim Influence Cost | |
Immigration Pull | |
Improve Relation Cost | |
Influence Gain | |
Insult Efficiency | |
Integration Cooldown | |
Local Trade Proctection | |
Market Fee | |
Max Embassies | |
Max Rivalries | |
Megastructure Build Capacity | |
Modify Species Cost | |
Naval Capacity Contribution From Overlord | |
Naval Capacity Contribution From Subjects | |
Naval Coverage | |
Number Tech Alternatives | |
Occupation Armies | |
Piracy Risk | |
Pop Enslaved | |
Previous Deals | |
Resettlement Cost | |
Resource Max | |
Rivalry Influence Gain | |
Scavenge Desbris | |
Ship Upgrade Cost | |
Slave Market Cost | |
Specialist Subject Conversion Time | |
Synthetic Trust Capacity | |
Terraform Speed | |
Terraforming Cost | |
Trade Attractiveness | |
Trade Fee | |
Trust Capacity | |
Trust Growth | |
Vassal Naval Capacity Contribution | |
War Exhaustion |
Country | |
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Starbase Capacity | |
Starbase Cost | |
Starbase Influence Cost | |
Starbase Upkeep |
Country | |
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Storm Attraction | |
Storm Influence | |
Storm Location Intel | |
Storm Movement Intel | |
Storm Protection Tech Level | |
Storm Repelling |
Country | |
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Subject Acceptance | |
Subject Influence Gain | |
Subject Integration Influence Cost | |
Subject Integration Speed | |
Subject Power Penaly | |
Subject Technology Sharing | |
Subject Tribute | |
Subject Trust Cap |
Cybernetic Creed | |
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Construction | |
Labor | |
No Creed | |
Research | |
War |
Damage | |
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Random Nearby Enemy On Death | |
Vs Country Type | |
Vs Player Crisis | |
Vs Rival | |
Vs Superior Empires |
Dark Matter | |
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Cost | |
Produces | |
Upkeep |
Dimensional Lock | |
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Cost | |
Duration |
Diplomatic Weight | |
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Council | |
Delegate | |
Diplomatic Weight | |
Economy | |
Naval | |
Opposing | |
Pops | |
Rivals | |
Space Fauna | |
Sprawl | |
Stance | |
Supporting | |
Technology | |
Vote |
District | |
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City | |
Crashed Slaver Ship | |
Farming | |
Generator | |
Habitat Commercial | |
Habitat Energy | |
Habitat Mining | |
Habitat Science | |
Hive | |
Mining | |
Nexus |
Election Term | |
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Variance | |
Years |
Empire | |
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Build Speed |
Empire Size | |
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Branch Office | |
Colonies | |
District | |
Empire Size | |
Penalty | |
Pops | |
Systems |
Energy | |
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Cost | |
Produces | |
Upkeep |
Engineering Research | |
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Cost | |
Produces | |
Technology Cost | |
Upkeep |
Envoy | |
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Experience Gain | |
Harm Relations | |
Improve Relations |
Ethic | |
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Attraction |
Exhibit Unlocking | |
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Cost |
Exotic Gases | |
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Cost | |
Produces | |
Upkeep |
Faction | |
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Approval |
Federation | |
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Cohesion | |
Delegate Cohesion Effect | |
Diplomatic Weight Contribution | |
Experience | |
Fleet Capacity | |
Fleet Contribution Factor | |
Join Malus | |
Leader Fleet Scale Modifier | |
Leave Malus | |
Research Sharing |
First Contact | |
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Clues | |
Defense | |
Speed |
Fleet | |
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Capture Defeated Leader Chance | |
Cloaking Strength | |
MIA Time | |
Size |
Food | |
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Cost | |
Produces | |
Upkeep |
Galactic Community | |
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Left |
Gateway Windup | |
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Empire | |
Legitimacy | |
Megastructure Bypass | |
Ness Empire | |
Ness Megastructure Bypass | |
Ness Ship | |
Ship |
Gravity Snare | |
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Cooldown | |
Cost |
Habitability | |
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Ceil | |
Floor | |
Habitability |
Habitat | |
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Jobs Produces |
Influence | |
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Cost | |
Field | |
Negative | |
Produces | |
Upkeep |
Intel | |
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Decryption | |
Encryption | |
Encryption Key | |
Gain Speed | |
Reconnaissance Level |
Job | |
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Administrator | |
Aid Worker | |
Angler | |
Animal Handler | |
Apprentice | |
Archaeo Unit | |
Archaeoengineers | |
Artificer | |
Artisan | |
Artist | |
Assimilation | |
Astral Researcher | |
Astrometeorologist | |
Astrometeorologist Hive | |
Astrometeorologist Machine | |
Augmentor | |
Bath Attendant | |
Bath Attendant Hive | |
Bath Attendant Individual Machine | |
Bath Attendant Machine | |
Battle Thrall | |
Beast Fighter | |
Bio Trophy | |
Broken Shackles Scavenger | |
Bureaucrat | |
Bureaucrat Produces | |
Bureaucrat Upkeep | |
Calculator | |
Catalytic Technician | |
Chemist | |
Chip Slave | |
Clerk | |
Colonist | |
Coordinator | |
Corpse Farmer | |
Criminal | |
Crystal Miner | |
Culture Worker | |
Cyberdome Duelist | |
Cyberdome Spectator | |
Death Chronicler | |
Duelist | |
Enforcer | |
Entertainer | |
Evaluator | |
Event Purge | |
Executive | |
Fabricator | |
Fallen Empire Archivist | |
Fallen Empire Hedonist | |
Fallen Empire Xeno Ward | |
Farmer | |
Foundry | |
Gas Extractor | |
Gas Refiner | |
Geologist | |
Haruspex | |
Healthcare | |
High Priest | |
Historical Curator | |
Hunter Gatherer | |
Identity Designer | |
Industrial | |
Knight | |
Knight Commander | |
Laborer | |
Livestock | |
Livestock Zoo Animal | |
Livestock Zoo Beast | |
Lord Commander | |
Machine Nurse | |
Manager | |
Merchant | |
Mind Thrall | |
Miner | |
Mortal Initiate | |
Mote Harvester | |
Munition Decommissioner | |
Munition Decommissioning Unit | |
Nanotech Research Unit | |
Nanotech Researcher | |
Necromancer | |
Noble | |
Numistic Priest | |
Odd Factory Worker | |
Organic Battery | |
Organic Exhibit | |
Pearl Diver | |
Peasant | |
Pre Sapient | |
Priest | |
Puddle Technician | |
Purge | |
Rancher | |
Ranger | |
Ratling Scavenger | |
Replicator | |
Researcher | |
Robot Caretaker | |
Roboticist | |
Servant | |
Soldier | |
Squire | |
Storm Dancer | |
Subterranean Liaison | |
Technician | |
Technophant | |
Telepath | |
Translucer | |
Treasure Gatherer | |
Trophy Hunter | |
Underground Trade Worker | |
Wonder Curator | |
Wrangler | |
Xeno Zoo Animal | |
Xeno Zoo Beast | |
Xeno Zoo Keeper |
Job | |
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Agri Drone | |
Alloy Drone | |
Archaeo Drone | |
Artisan Drone | |
Brain Drone | |
Catalytic Drone | |
Chemist Drone | |
Chronicle Drone | |
Crystal Mining Drone | |
Gas Extraction Drone | |
Gas Refiner Drone | |
Geologist | |
Historical Curator | |
Maintenance Drone | |
Mining Drone | |
Mote Harvesting Drone | |
Munition Decommissioning Drone | |
Odd Factory Drone | |
Overlord Spawning Drone | |
Patrol Drone | |
Puddle Technician Drone | |
Spawning Drone | |
Synapse Drone | |
Technician Drone | |
Transluder Drone | |
Warrior Drone | |
Wonder Curator | |
Wrangler |
Job | |
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Low Tech Bureaucrat | |
Low Tech Farmer | |
Low Tech Laborer | |
Low Tech Priest | |
Low Tech Researcher | |
Low Tech Warrior |
Job | |
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Overlord Academic | |
Overlord Beholder | |
Overlord Breeder | |
Overlord Healthcare | |
Overlord Propagandist | |
Overlord Replicator | |
Overlord Trader |
Job | |
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Primitive Bureaucrat | |
Primitive Farmer | |
Primitive Laborer | |
Primitive Noble | |
Primitive Priest | |
Primitive Priest 2 | |
Primitive Researcher | |
Primitive Researcher 2 | |
Primitive Warrior | |
Primitive Warrior 2 |
Leader | |
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Cost | |
Experience Gain | |
Lifespan | |
Skill Levels | |
Trait Selection Options |
L-Gate Windup | |
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Empire | |
Megastructure Bypass | |
Ship |
Living Metal | |
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Cost | |
Produces | |
Upkeep |
Monthly Loyalty | |
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From Organic Subjects | |
From Synthetic Subjects |
Monthly Loyalty Gain | |
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From Organic Subjects | |
From Subjects | |
From Synthetic Subjects | |
Gain |
Lulxury Goods | |
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Cost | |
Produces | |
Upkeep |
Mega Structure | |
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Build Speed |
Menace | |
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Cost | |
Produces | |
Upkeep |
Menace Perk | |
---|---|
Base Breaker | |
Death From Above | |
Easily Replaced | |
Flyswatter | |
Intimidation | |
Mobile Bulwark | |
Mobile Bulwark copy | |
Relentless Aggression | |
Ruthless Raiders | |
Ship Chipper | |
Undertaker |
Military Station | |
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Build Cost | |
Damage | |
Hull |
Minerals | |
---|---|
Cost | |
Produces | |
Upkeep |
Minor Artifacts | |
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Cost | |
Produces | |
Upkeep |
Misc | |
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Create Debris Chance |
Misc | |
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Accept Lesson | |
Add | |
Artificial Planet Jobs Produces | |
Artificial Ship Naval Capacity Usage | |
Assist Research | |
Base Country Intel | |
Biological Pop Happiness | |
Black Hole | |
Blank | |
Carrion Eaters | |
Commander Experience Gain | |
Counter Intel Gain Speed | |
Defense Armies | |
Deposit Increase On Survey Chance | |
Difficulty Modifier | |
Edict Cap | |
Force Disparity Fire Rate | |
Founder Species Growth | |
Ghost Signal | |
Heal Random Fleet Creature On Death | |
Historical Item Specimens Produces | |
Impertial Security Directorate | |
Inetian Trader | |
Javorian Pox | |
Mult | |
Negative Traits | |
No Artificial Planet Jobs Produces | |
Nucleus Sample Boils | |
Produces | |
Reject Lesson | |
Relic Cooldown | |
Reshape Form Agenda | |
Ruler Skill | |
Salvage Chance | |
Scientist Experience Gain | |
Sector Max Jumps | |
Ship Destroyed Energy | |
Shroud Unavailable | |
Speed | |
Spirit Of Our Ancestors | |
Star | |
Stuffed Toy | |
Trade Value | |
Treasure Trove Reward | |
Unknown | |
Upkeep | |
Veto Cost | |
War Economy Defensive | |
War Economy Offensive | |
Weapon Damage | |
Weapon Fire Rate | |
Weapon Type Energy - Weapon Damage | |
Xeno Geology Specimens Produces |
Mutation | |
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Slots |
Nanites | |
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Cost | |
Produces | |
Upkeep |
Navy | |
---|---|
Size |
Neutronium | |
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Cost | |
Produces | |
Upkeep |
Operation | |
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Diplomacy | |
Economy | |
Government | |
Manipulation | |
Military | |
Provocation | |
Sabotage | |
Subterfuge | |
Technology |
Operation Category | |
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Add | |
Diplomacy | |
Economy | |
Government | |
Infiltration | |
Manipulation | |
Military | |
Provocation | |
Sabotage | |
Subterfuge | |
Technology |
Owned Ship | |
---|---|
Accuracy | |
Evasion | |
Fire Rate | |
Speed |
Pheromone Cocktail | |
---|---|
Pheromone Cocktail |
Physics Research | |
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Cost | |
Produces | |
Technology Cost | |
Upkeep |
Piracy | |
---|---|
Growt | |
Protection | |
Suppression |
Planet | |
---|---|
Amneties | |
Army Build Cost | |
Army Build Time | |
Border | |
Building Build Speed | |
Building Cost | |
Building Time | |
Building refund | |
Carry Capacity | |
Clear Blocker Cost | |
Clear Blocker Speed | |
Clear Blocker Time | |
Colony Development Speed | |
Combat Width | |
Crime | |
Crime Floor | |
Decision Enact Speed | |
Emigration Push | |
Housing | |
Hyperlane Range | |
Immigration Pull | |
Max Branch Office Buildings | |
Max Buildings | |
Max Districts | |
Max Non Artificial Buildings | |
Max Non Artificial Districts | |
Max Overlord Holding Buildings | |
Max Subject Holding Buildings | |
Migration All | |
Orbital Bombardment Damage | |
Organic Batteries | |
Planetary Ascension Cost | |
Planetary Ascension Effect | |
Pop Assembly | |
Pop Assembly Organic | |
Pops Cyborgs Upkeep | |
Researchers Upkeep | |
Resettlement Unemployed | |
Resettlement Unemployed Destination | |
Resource Food | |
Resource Unity | |
Sensor Range | |
Ship Build Speed | |
Stability | |
Storm Devastation | |
Treasure Gatherers Produces |
Planet Jobs | |
---|---|
Cyborg Produces | |
Cyborg Worker Produces | |
Organics Produces | |
Psionics Produces | |
Robot Worker Produces | |
Roboticist Produces | |
Ruler Produces | |
Simple Drone | |
Simple Drone Produces | |
Slave Produces | |
Specialist Produces | |
Virtual Produces | |
Worker Ownership Produces | |
Worker Produces |
Pop | |
---|---|
Assembly Speed | |
Bad Vibes | |
Citizen Happiness | |
Consumer Goods | |
Decline From Emigration | |
Decline Speed | |
Defense Armies | |
Demotion Time | |
Eff Wo Slaves | |
Energy | |
Environment Tolerance | |
Ethic Shift | |
Ethic Shift Speed | |
Food | |
Food Req | |
Government Ethic Attraction | |
Growth From Immigration | |
Growth Requirement | |
Growth Speed | |
Happiness | |
Housing Usage | |
Negative Growth Requirement | |
Negative Hapiness | |
Non Food Resource Output | |
Non Slave Resource Output | |
Other Species Hapiness | |
Owner Hapiness | |
Political Power | |
Processing Output | |
Puge | |
Purge Speed | |
Radiation Happiness | |
Resettlement Cost | |
Resource Output | |
Resource Output Reduction | |
Robot Non Energy Output | |
Robot Production Output | |
Robot Upkeep | |
Slave Food Output | |
Slave Mineral Output | |
Surrendered | |
War Happiness |
Pop Amenities | |
---|---|
Usage | |
Usage No Happiness | |
Usage Organic | |
Usage Robotic |
Quantum Catapult Windup | |
---|---|
Empire | |
Megastructure Bypass | |
Ship |
Rare Crystals | |
---|---|
Cost | |
Produces | |
Upkeep |
Reanimated Ship | |
---|---|
Damage | |
Fire Rate |
Relay Bypass Windup | |
---|---|
Empire | |
Megastructure Bypass | |
Ship |
Resources | |
---|---|
Advanced Logic | |
Alloys | |
Astral Threads | |
Consumer Goods | |
Dark Matter | |
Energy | |
Engineering Research | |
Exotic Gases | |
Food | |
Influence | |
Living Metal | |
Luxury Goods | |
Menace | |
Minerals | |
Minor Artifacts | |
Muutagan | |
Nanites | |
Neutronium | |
Physices Research | |
Rare Crystals | |
Riggan | |
Society Research | |
Time | |
Unity | |
Volatile Motes | |
Xuran | |
Zro |
Ship | |
---|---|
Accuracy | |
Anomaly Fail Risk | |
Anomaly Generation Chance | |
Anomaly Research Speed | |
Armor | |
Armor Damage | |
Armor Hardening | |
Armor Penetration | |
Armor Reduction | |
Armor Regeneration | |
Astral Rift Clues | |
Astral Rift Speed | |
Auto Repair | |
Base Speed | |
Build Cost | |
Build Speed | |
Capture Amount | |
Capture Chance | |
Cloaking Detection | |
Cloaking Strength | |
Combat Speed | |
Community Territory Speed | |
Damage | |
Damage Against Boss | |
Damage Against Space Fauna | |
Damage Against Starbases | |
Disengage | |
Disengage Chance | |
Disengage Chance Reduction | |
Disengage Oppotunities | |
Emergency FTL | |
Emergency FTL Min Days | |
Evasion | |
Experience Gain | |
FTL Jumpdrive Range | |
Federation Territory Speed | |
Fire Rate | |
Friendly Territory Accuracy | |
Friendly Territory Armor | |
Friendly Territory Evasion | |
Friendly Territory Fire Rate | |
Friendly Territory Shield | |
Friendly Territory Tracking | |
Home Territory Fire Rate | |
Hull | |
Hull Damage | |
Hull Regeneration | |
Hyperlane Range | |
Interstellar Speed | |
Landing Time | |
Military Speed | |
Military Station Small Cost | |
Orbit Upkeep | |
Orbital Bombardment | |
Orbital Bombardment Army Damage | |
Orbital Bombardment Pop Damage | |
Piracy Suppression | |
Reparation Speed | |
Science Speed | |
Science Survey Speed | |
Sensor Range | |
Shield | |
Shield Damage | |
Shield Hardening | |
Shield Penetration | |
Shield Reduction | |
Shield Regeneration | |
Ship Speed | |
Ship Speed Reduction | |
Startint Experience | |
Steal Defeated Ship Chance | |
Tracking | |
Upkeep | |
Weapon Damage | |
Weapon Range | |
Winddown | |
Windup |
Ship Cloaking | |
---|---|
Detection | |
Strenght |
Shroud Tunnel Windup | |
---|---|
Empire | |
Megastructure Bypass | |
Ship |
Society Research | |
---|---|
Cost | |
Produces | |
Technology Cost | |
Upkeep |
Space Fauna | |
---|---|
Attached Component Damage | |
Attached Component Fire Rate | |
Culling Reward | |
Experience Gain | |
Extra Large - Build Speed | |
Extra Large - Ship Cost | |
Extra Large - Ship Hull | |
Growth Rate | |
Large - Build Speed | |
Large - Ship Cost | |
Large - Ship Hull | |
Medium - Build Speed | |
Medium - Ship Cost | |
Medium - Ship Hull | |
Monthly Increased Breeding Chance | |
Naval Cap Usage | |
Reanimation Cost | |
Ship Armor | |
Ship Damage | |
Ship Fire Rate | |
Ship Hull | |
Ship Shield | |
Ship Size Shield | |
Ship Size Shield Regen | |
Ship Speed | |
Ship Upkeep | |
Small - Build Speed | |
Small - Ship Cost | |
Small - Ship Hull | |
Titanic - Build Speed | |
Titanic - Ship Cost | |
Titanic - Ship Hull |
Species | |
---|---|
Empire Size | |
Trait Picks | |
Trait Points |
Specimen | |
---|---|
Acquire Chance | |
Selling Cost |
Spy Network | |
---|---|
Levels |
Starbase | |
---|---|
Building | |
Defense Platform | |
Defensive War Ship Build Speed | |
Module | |
Ship | |
Shipyard Capacity | |
Trade | |
Upgrade |
Starbase Shipyard | |
---|---|
Shipyard Build Cost | |
Shipyard Build Speed | |
Shipyard Build Time | |
Shipyard Capacity | |
Shipyard Space Fauna Build Cost | |
Shipyard Space Fauna Build Speed | |
Shipyard Space Fauna Build Time |
Static Resource | |
---|---|
Energy | |
Food | |
Minerals |
Storm | |
---|---|
Repellent Timed | |
Ship Hull Breaker | |
Trap Insight |
Storm Chasers | |
---|---|
Bad Vibes | |
The Code |
Strange Wormhole Windup | |
---|---|
Empire | |
Megastructure Bypass | |
Ship |
Tech Cost | |
---|---|
Empire Size |
Time | |
---|---|
Cost | |
Produces | |
Upkeep |
Trade Piracy | |
---|---|
Maximum |
Tradition Cost | |
---|---|
Empire Size | |
Number Xenos |
Unity | |
---|---|
Cost | |
Gain | |
Loss | |
Produces | |
Upkeep |
Vivarium | |
---|---|
Max Capacity |
Volatile Motes | |
---|---|
Cost | |
Produces | |
Upkeep |
Wormhole Windup | |
---|---|
Empire | |
Megastructure Bypass | |
Ship |
Zro | |
---|---|
Cost | |
Produces | |
Upkeep |